﻿package mortal.game.scene3D.map3D.mapToMapPath
{
    import Message.Public.*;

    public class MapPathLink extends Object
    {
        public var parent:MapPathLink;
        public var value:SPassPoint;
        public var distance:int = 0;

        public function MapPathLink()
        {
            return;
        }// end function

    }
}
